Player A passes (isn't sure how many tricks he can make) Player B bids 7 no (believes he can make 7 tricks without a trump) Player C bids 8 (believes he can make 8 with a trump) Player D bids 8 no (8 tricks without a trump) Player D wins the bidding. Player D could also bid 8, equal to C's bid, and would then choose a trump suit. If all four players pass, the dealer is forced to bid.
The score is depending on the bid, the number of tricks taken, and who took the 5H and the 3S in their tricks. The first team to reach a cumulative score of 52 or more points wins the game. Each team counts how many points they have taken as follows:
+1 point for each trick won
+5 points for winning a trick containing the 5H
-3 points for winning a trick containing the 3S
If the team which chose trumps took at least as many points as they bid, they add to their score the number of points they took. If they took fewer points than their bid they subtract their bid from their score. If the team which won the bidding played with no trumps, and took at least as many points as they bid, the add double the number of points they took to their score. If they do not make their bid, then they subtract double their bid from their score. At the end of the hand the bidding team will count points before the non-bidding team.
If the opponents of the team which won the bidding have a cumulative score of less than 47, they simply score the points they took, irrespective of whether the bid was won or lost. It is possible for this team to score less than zero (if they took the 3S with fewer than 3 tricks); in this case their cumulative score will go down. If the opponents of the bidding team have a cumulative score of 47 or more, they cannot add any points taken to their score, but they still lose points if they took less than zero in tricks. If a team has a cumulative score of minus 52 or less, they lose the game and the other team wins. This helps prevent the opposing team from preventing the bidding team from bidding out.
Some play that if you are dealt no aces, no picture cards and no 3 or 5, you can throw in the hand for a misdeal.
Some play with a minimum bid of five or six, rather than seven. This is old town style of playing.
Some play with a bid of Kaiser (12No), by which the bidder undertakes to win all tricks alone (partner does not take part in the play).
This scores 40 points if successful and loses 40 otherwise. These were not part of the official rules produced in 1983 so they will not be part of the computer version.